![]() ![]() You could also make a mod which loads meta from far away, loading unloaded nodes works with vm, when you right click on a far chest access node. RychschaX 15:59 UTC So this is essentially Minecraft's Buildcraft mod, minus the machines and power system. ![]() home/proller/minetest/src/main.cpp int main(int, char**): Assertion '0' failed. Dont use the teleport tubes of pipeworks, try Zeg9s teleporter mod, let some tube end above the first teleporter and add a sand pipe on the second teleporter. This mod also supplies sets of boxy, clear pneumatic tubes with a wide range of functions: regular clear tubes that simply pass objects from one end to the other, various kinds of sorting, transport, and Mesecons-compatible signaling tubes, tubes that can accelerate and teleport, and more. Teleportation is the immediate displacement of any player to a given position. est/games/minetest_game_git/mods/pipeworks/a:411: attempt to index global 'mesecon' (a nil value) Note that digging them will always give you the empty ones. These windows only appear on straight lengths and on certain junctions. Pipes show via a 'window' on them whether they have water in them. WARNING: StaticObjectList::remove(): id=5 not foundĢ0:16:01: ERROR: ERROR: An unhandled exception occurred: ServerError: LuaError: error running function 'on_step'. This mod uses supplies a complete set of round, flanged pipes, along with a number devices for them such as valves and pumps. The pads allow players to teleport around a minetest world in a controllable manner. 20:15:57: ACTION: vaceman places node pipeworks:accelerator_tube_000000 at (-7,14,-49)Ģ0:16:00: ERROR: ServerEnvironment::deactivateFarObjects(): id=5 m_static_exists=true but static data doesn't actually exist in (-1,-1,0) pipeworks, a set of pneumatic tubes that allows inventory items to be. ![]()
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